Daily Archives: December 22, 2010

Why Beast Mastery Hunting?

In a large, flaming, two headed nutshell...

Most of us experienced folks know exactly what Beast master hunters are.  We’ve been around the block, tried the rides, and have settled on the one that we like.

Some people are new to this game, however, and I feel like it’s my obligation and privilege of educating the Cata and Wrath babies as to what exactly is a hunter, and what it means to be a beastmaster.

So why don’t we start at the obvious beginning, with the question of all questions: what is a hunter? What is our purpose? And why are we so awesome?

WHAT IS A HUNTER?
Blizzard defines a hunter as a powerful ranged attacking class with pets to help dish out pain, traps to control the flow of battle, and… they have an easy time soloing.

In essence, they’re right.  We do massive quantities of sustained ranged DPS (Damage Per Second) to kill things dead.  Our pets help us.  Our traps can burn, poison, slow, and even freeze opponents.  And yes, we’re excellent soloers due to our personal tank.

The problem is, it’s a very basic description.  Hunters aren’t just that, and if we were, we’d be no better than warlocks, crafty, smelly, overblown sheets of tissue that they are.  Hunters can perform a huge variety of roles with all their abilities and skills.  If there’s a situation, we always have an answer for it where another class might not.

Here’s a statement for all of you: we are the swiss army knives.  We are the most adaptable.

Our strength as hunters is in dealing damage, but we can literally do everything but heal on a major scale, without the need to re-spec either (Suck it, Shamans/Druids/Paladins!).  We can tank with our pets, as shown by Big Red Rhino.  We can control the flow of battle.  We can kill things as quick as anyone else.  We can occupy and distract enemies, offering help to those currently in trouble.

The fact that there’s a saying that “all loot is hunter loot” is proof enough that we could do anyone else’s job, cause all they’re gear is our gear (It’s actually not, please don’t loot everything.  I understand that spellpower LOOKS like it might help, but we don’t actually use it.  I’ll explain gear later!).  A good hunter can be of huge benefit to a group in more ways than any other DPS class could try to.

TL;DR: We are the swiss army knives of Azeroth, and no one better forget it.  All the loot is hunter loot (Not really, please don’t actually think that.) and we can do any job anyone else can.  Our versatility makes us strong.

SO WHY BEASTMASTERY?
Marksmen focus on ranged damage dealing, specializing in the damage they can do.  Survivalists specialize in damage and crowd control.  What do Beastmasters specialize in?

Their pets, obviously.  And what do our pets do?

Here’s the short answer: pets do everything.  They CC, they debuff, they buff, they heal, they tank, they deal damage, they reduce damage, they increase all kinds of damage…  hell, pets even give bloodlust, Mini-blessing of Kings, and a  Leader of the Pack buff (The second last two of these are only usable as a beastmaster, bee tee dubs)!

So what a better way to be super versatile than to specialize in the one thing that really makes the hunter as versatile as it can be: pets.  As a beastmaster, just about anything can be tamed, and something out there is the perfect pet.

Besides, picking one of the other talent specs makes you a mail wearing mage, and that’s boring.  Mages read books, and do funky things with their hands.  Sure, the explosions are cool, but what happens when you run out of mana? Oh no, you can’t explode things anymore.  Boo hoo.

With a hunter, everything explodes, always, all the time.  And as a beastmaster, you get a large, angry T-Rex coming out of those explosions to eat people.

That’s about as cool as it gets folks. And that’s why we’re so awesome.

/flourish